Michael St. Clair is a designer, technologist, and researcher who specializes in sound for live art but works across many media and disciplines. His interests include game design and game studies, the history of science and technology, counterfactual and impossible world theory, and the ontology of human experience and its peripheries. He enthusiastically tenderizes these interests into new critical design pedagogies and intentionally bad user interfaces. In addition to his work in theater and other arts contexts, he also has a private consulting practice focusing on technology intelligence and futures. He holds a PhD from Stanford in performance studies, as well as undergraduate degrees from Case Western in pure mathematics and acting.